Programming With PyGTK, part 3: Key events and object oriented Python
Part 3 of "Graphical Python Programming With PyGTK" uses object-oriented Python to clean up the code from Part 2, and also adds handling of key events to get rid of that silly Quit button. PythonGTK Programming part 3: Screensaver, Objects, and User Input[ 12:18 Jun 14, 2009 More writing | permalink to this entry | ]