Shallow Thoughts : tags : javascript
Akkana's Musings on Open Source Computing, Science, and Nature.
Thu, 12 Jan 2012
When I give talks that need slides, I've been using my
Slide
Presentations in HTML and JavaScript for many years.
I uploaded it in 2007 -- then left it there, without many updates.
But meanwhile, I've been giving lots of presentations, tweaking the code,
tweaking the CSS to make it display better. And every now and then I get
reminded that a few other people besides me are using this stuff.
For instance, around a year ago, I gave a talk where nearly all the
slides were just images. Silly to have to make a separate HTML file
to go with each image. Why not just have one file, img.html, that
can show different images? So I wrote some code that lets you go to
a URL like img.html?pix/whizzyphoto.jpg, and it will display
it properly, and the Next and Previous slide links will still work.
Of course, I tweak this software mainly when I have a talk coming up.
I've been working lately on my SCALE talk, coming up on January 22:
Fun
with Linux and Devices (be ready for some fun Arduino demos!)
Sometimes when I overload on talk preparation, I procrastinate
by hacking the software instead of the content of the actual talk.
So I've added some nice changes just in the past few weeks.
For instance, the speaker notes that remind me of where I am in
the talk and what's coming next. I didn't have any way to add notes on
image slides. But I need them on those slides, too -- so I added that.
Then I decided it was silly not to have some sort of automatic
reminder of what the next slide was. Why should I have to
put it in the speaker notes by hand? So that went in too.
And now I've done the less fun part -- collecting it all together and
documenting the new additions. So if you're using my HTML/JS slide
kit -- or if you think you might be interested in something like that
as an alternative to Powerpoint or Libre Office Presenter -- check
out the presentation I have explaining the package, including the
new features.
You can find it here:
Slide
Presentations in HTML and JavaScript
Tags: speaking, javascript, html, web, programming, tech
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20:08 Jan 12, 2012
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Sun, 17 Jan 2010
(despite Firefox's attempts to prevent that)
My Linux Planet article last week was on
printing
pretty calendars.
But I hit one bug in Photo
Calendar.
It had a HTML file chooser for picking an image ...
and when I chose an image and clicked Select to use it.
it got the pathname wrong every time.
I poked into the code (Photo Calendar's code turned out to be
exceptionally clean and well documented) and found that it was
expecting to get the pathname from the file input element's
value attribute. But input.File.value was just
returning the filename, foo.jpg, instead of the full pathname,
/home/user/Images/yosemite/foo.jpg. So when the app tried
to make it into a file:/// URL, it ended up pointing to the
wrong place.
It turned out the cause was a
security
change in Firefox 3. The issue: it's considered a security
hole to expose full pathnames on your computer to Javascript code
coming from someone else's server. The Javascript could give bad
guys access to information about the directory structures on your disk.
That's a perfectly reasonable concern, and it makes sense to consider
it as a security hole.
The problem is that this happens even when you're running a local app
on your local disk. Programs written in any other language and toolkit
-- a Python program using pygtk, say, or a C++ Qt program -- have
access to the directories on your disk, but you can't use Javascript
inside Firefox to do the same thing.
The only ways to make an exception seems to be an elaborate procedure
requiring the user to change settings in about:config.
Not too helpful.
Perhaps this is even reasonable, given how common
cross-site scripting bugs have been in browsers lately -- maybe
running a local script really is a security risk if you have other
tabs active.
But it leaves us with the problem of what to do about apps that need
to do things like choose a local image file, then display it.
And it turns out there is: a data URL. Take the entire contents of
the file (ouch) and create a URL out of those contents, then set the
src attribute of the image to that.
Of course, that makes for a long, horrifying, unreadable URL --
but the user never has to see that part.
I suspect it's also horribly memory intensive -- the image has to be
loaded into memory anyway, to display it, but is Firefox also
translating all of that to a URL-legal syntax? Obviously, any real
app using this technique had better keep an eye on memory consumption.
But meanwhile, it fixes Photo Calendar's file button.
Here's what the code looks like:
img = document.getElementById("pic");
fileinput = document.input.File;
if (img && fileinput)
img.src = fileinput.files[0].getAsDataURL();
Here's a working
minimal demo of
using getAsDataURL() with a file input.
Tags: javascript, web, programming
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13:57 Jan 17, 2010
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Sat, 28 Nov 2009
While debugging Javascript, I've occasionally come across references
to a useful function called
console.log. Supposedly you
can log errors with a line like:
console.log(""key press, char code " + e.charCode);
Since the only native way of logging debug statements in Javascript
is with a pop-up alert() box, having a less obtrusive way to print
is something any JS programmer could use.
The catch? It didn't do anything -- except print
console is not defined.
Today a friend was crowing about how wonderful Javascript debugging
was in Google's Chrome browser -- because it has functions like
console.log.
After some searching and poking around, we determined that Firefox
also has console.log -- it's just well hidden and a bit
hard to get going.
First, you need the Firebug extension. If you're developing Javascript,
you probably already have it. If not, you need it.
Run Firebug and click to the Console tab. Now click on the
tiny arrow that shows up at the right edge of that tab, as shown.
Turns out there's a whole menu of options under there -- one of
which is Enabled.
But wait, that's not all. In my case, the console was already
Enabled according to the menu. To get the console working,
I had to
- Disable the console
- Re-enable it
- Shift-reload the page being debugged
My friend also said that if she didn't enable the console in Firebug,
then her script died when she called console.log.
That didn't happen for me -- all that happened was that I got error
messages in the error console (the one accessed from Firefox's
Tools menu, different from the Firebug console). But it's
a good idea to check for its existence if you're going to use
debugging statements in your code. Like this:
if (typeof console != "undefined") {
console.log( "key press, char code " + e.charCode
+ ", key code " + e.keyCode
+ ", " + e.ctrlKey + ", " + e.altKey
+ ", " + e.metaKey );
}
Here are some more things
you can do with Firebug's console.
Tags: firefox, javascript, programming, tips
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Tue, 18 Aug 2009
I'm not a big fan of URL-shortening services -- I like to see what
page I'm about to load so I know if I want to go there. But with
Twitter's 160-character limit, URL shorteners become necessary.
It's tiresome to type in bit.ly every time, so I wanted a bookmark
to say "give me a shortened version of the current URL".
Surprisingly, I had a hard time finding one. bit.ly itself has one
on their front page, but it didn't work for me. Upon examination, it
looks like their bookmark wants to read the clipboard, so you'd have
to select a URL first before shortening it (though they don't actually
tell you that). I don't want that extra step, so I made my own.
Actually two of them.
First, a
Javascript
version that takes the current URL, encodes it and sends it to bit.ly.
I gave it the keyword "bitly", so when I'm on a page, I just type
"bitly" in the URLbar and it goes to bit.ly and makes the shortened URL.
The only problem with that is that I'd rather have the option of
opening it in a new tab, so I can continue to read the original
page. Normally I open new tabs by typing in a URL and typing
Ctrl-Return (normally it's Alt-Return in Firefox, but it drives me
nuts that Firefox uses Ctrl-click for new tab but Alt-Return and I
can never keep them straight, and Firefox's normal behavior for
Ctrl-Return is brain-dead useless so that's the first thing I fix
when I get a Firefox update).
With this bitly bookmarklet, Ctrl-Return and Alt-Return don't work --
because then you lose the original tab's URL, and bitly gives you a
shortened URL to nowhere ... "nowhere" being defined, in the bitly
universe, as http://about.com (go figure). What to do?
So I made a second bookmarklet using a different technique:
instead of using Javascript to get the current page's URL,
call the bookmarklet
with the URL as argument. I called this one bitly2.
So if I'm pointing at http://shallowsky.com/blog/ and I
want a shortened version in a new tab, I type:
Ctrl-L to go to the URLbar
Ctrl-A to go to the beginning of the URL
bitly2 and a space (inserted at the beginning before the URL)
so now I'll see bitly2 http://shallowsky.com/blog/
Ctrl-Return (or Alt-Return) to open in a new tab.
I'm not sure which one I'll end up using more, but I'll obviously
change the bitly2 name to something better if I end up using it a lot.
If you want to use either of these bookmarklets: right-click on the
link and choose Bookmark this link. Then, alas, since Firefox
still doesn't let you enter a keyword in its Bookmarks dialog,
you have to go to Bookmarks->Organize Bookmarks, find the
bookmarklet you just added and click on it, click on More,
and finally you can give it a keyword.
There used to be a Firefox extension
called Openbook that let you see the Keyword field when you first add
a bookmark, but it doesn't work any more in 3.5, alas.
There's another extension called "Add Bookmark Here 2" that's
supposed to do it, but the file on addons.mozilla.org is apparently
corrupted and won't install.
I don't understand why the Firefox crew is so obsessed with bookmark tags
(for which I've never found any use) but won't let you add something as
truly useful as a keyword. (It's bug
242834, marked WONTFIX.)
Of course, after I had my bookmarklets I finally found a page with
a decent bit.ly bookmarklet very similar to my first one:
A
Quick Tutorial on JavaScript Bookmarklets.
Tags: bookmarklets, twitter, javascript
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Sun, 31 May 2009
I wrote last week about the sorts of
programmer
compulsions that lead to silly apps like my
animated Javascript
Jupiter. I got it working well enough and stopped, knowing
there were more features that would be easy to add but trying
to ignore them.
My mom, immediately upon seeing it, unerringly zeroed in on the biggest
missing feature I'd been trying to ignore. "Can you make it go
faster or slower?"
I put it off for a while, but of course I had to do it -- so now
there are Faster and Slower buttons. It still goes by hour jumps,
so the fastest you can go is an hour per millisecond. Fun to watch.
Or you can slow it down to 1 hour per 3600000 milliseconds if you
want to see it animate in real time. :-)
Tags: programming, astronomy, javascript
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Sat, 23 May 2009
It's a sickness, I tell you.
It's not like I needed another Jupiter's moons application.
I've already written more or less the same app for four platforms.
I don't use the Java web version,
Juplet, very much
any more, because I often have Java disabled or missing. And I don't
use my Zaurus any more so
Juplet for Zaurus
isn't very relevant. But I can always call up my
Xlib or PalmOS
Jupiter's moons app if I need to check on those Galilean moons.
They work fine.
Another version would be really pointless. A waste of time.
So it should have been no big deal when, during the course of
explaining to someone the difference between Java and Javascript,
it suddenly occurred to me that it would be awfully easy to
re-implement that Java Juplet web page using Javascript, HTML
and CSS. I mean, a rational person would just say "oh, yeah, I
suppose that's true" and go on with life.
But what I'm trying to say is that programming isn't a career path,
or a hobby, or a field of academic study. It's a disease.
It's a compulsion, where, sometimes, just realizing that
something could be done renders you unable to think about
anything else until you just ... try ... just a few minutes ...
see how well it works ... oh, wow, that really looks a lot better
than the Java version, wouldn't it look even nicer if you just added
in this one other little tweak ... but wait, now it's so close to
working, I bet it wouldn't be all that hard to take the Java class
and turn it into ...
... and before you know it, it's tomorrow and you have something
that's almost a working app, and it's just really a shame to
get that far and not finish it at least to the point where you can
share it.
But then, Javascript and web pages are so easy to work on that it
really isn't that much extra work to add in some features that the
old version didn't have, like an animate button ...
... and your Saturday morning is gone forever, and there's not much
you can do about that, but at least you have a nice
animated Jupiter's moons
(and shadows) page when the sickness passes and you can finally
think about other things.
Tags: programming, astronomy, javascript
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Sat, 09 Aug 2008
Every summer I volunteer as an instructor for a one-day Javascript
programming class at the GetSET
summer technology camp for high school girls. GetSET is a great
program run by the Society of Women Engineers.
it's intended for minority girls from relatively poor neighborhoods,
and the camp is free to the girls (thanks to some great corporate
sponsors). They're selected through a competitive interview process
so they're all amazingly smart and motivated, and it's always rewarding
being involved.
Teaching programming in one day to people with no programming
background at all is challenging, of course. You can't get into any
of the details you'd like to cover, like style, or debugging
techniques. By the time you get through if-else, for and while loops,
some basic display methods, the usual debugging issues like reading
error messages, and typographical issues like
"Yes, uppercase and lowercase really are different" and "No, sorry,
that's a colon, you need a semicolon", it's a pretty full day and
the students are saturated.
I got drafted as lead presenter several years ago, by default by
virtue of being the only one of the workshop leaders who actually
programs in Javascript. For several years I'd been asking for a chance
to rewrite the course to try to make it more fun and visual
(originally it used a lot of form validation exercises), and
starting with last year's class I finally got the chance. I built
up a series of graphics and game exercises (using some of Sara
Falamaki's Hangman code, which seemed perfect since she wrote it
when she was about the same age as the girls in the class) and
it went pretty well. Of course, we had no idea how fast the girls
would go or how much material we could get through, so I tried to
keep it flexible and we adjusted as needed.
Last year went pretty well, and in the time since then we've
exchanged a lot of email about how we could improve it.
We re-ordered some of the exercises, shifted our emphasis in a few
places, factored some of the re-used code (like windowWidth()) into
a library file so the exercise files weren't so long, and moved more of
the visual examples earlier.
I also eliminated a lot of the slides. One of the biggest surprises
last year was the "board work". I had one exercise where the user
clicks in the page, and the student has to write the code to figure
out whether the click was over the image or not. I had been nervous
about that exercise -- I considered it the hardest of the exercises.
You have to take the X and Y coordinates of the mouse click, the X and
Y coordinates of the image (the upper left corner of the <div>
or <img> tag), and the size of the image (assumed to be 200x200),
and turn that all into a couple of lines of working Javascript code.
Not hard once you understand the concepts, but hard to explain, right?
I hadn't made a slide for that, so we went to the whiteboard to draw
out the image, the location of the mouse click, the location of the
image's upper left corner, and figure out the math ...
and the students, who had mostly been sitting passively
through the heavily slide-intensive earlier stuff, came alive. They
understood the diagram, they were able to fill in the blanks and keep
track of mouse click X versus image X, and they didn't even have much
trouble turning that into code they typed into their exercise. Fantastic!
Remembering that, I tried to use a lot fewer slides this year.
I felt like I still needed to have slides to explain the basic
concepts that they actually needed to use for the exercises -- but
if there was anything I thought they could figure out from context,
or anything that was just background, I cut it. I tried for as few
slides as possible between exercises, and more places where we could
elicit answers from the students. I think we still have too many slides
and not enough "board work" -- but we're definitely making progress,
and this year went a lot better and kept them much better engaged.
We're considering next year doing the first several exercises on the
board first, then letting them type it in to their own copies to
verify that it works.
We did find we needed to leave code examples visible:
after showing slides saying something like "Ex 7:
Write a loop that writes a line of text in each color", I had to
back up to the previous slide where I'd showed what the code actually
looked like. I had planned on their using my "Javascript Quick
Reference" handout for reference and not needing that information
on the slides; but in fact, I think they were confused about the
quickref and most never even opened it. Either that information needs
to be in the handout, or it needs to be displayed on the screen as
they work, or I have to direct them to the quickref page explicitly
("Now turn to page 3 in ...") or put that information in the exercises.
The graphical flower exercises were a big hit this year (I showed them
early and promised we'd get to them, and when we did, just before
lunch, several girls cheered) and, like last year, some of the girls
who finished them earlier decided on their own that they wanted to
change them to use other images, which was also a big hit. Several
other girls decided they wanted more than 10 flowers displayed, and
others hit on the idea of changing the timeout to be a lot shorter,
which made for some very fun displays. Surprisingly, hardly anyone
got into infinite loops and had to kill the browser (always a
potential problem with javascript, especially when using popups
like alert() or prompt()).
I still have some issues I haven't solved, like what to do about
semicolons and braces. Javascript is fairly agnostic about
them. Should I tell the girls that they're required? (I did that
this year, but it's confusing because then when you get to "if"
statements you have to explain why that's different.) Not mention
them at all? (I'm leaning toward that for next year.)
And it's always a problem figuring out what the fastest girls should
do while waiting for the rest to finish.
This year, in addition to trying to make each exercise shorter,
we tried having the girls work on them in groups of
two or three, so they could help each other. It didn't quite work out
that way -- they all worked on their own copies of the exercises
but they did seem to collaborate more, and I think that's the best
balance. We also encourage the ones who finish first to help the girls
around them, which mostly they do on their own anyway.
And we really do need to find a better editor we can use on the
Windows lab machines instead of Wordpad. Wordpad's font is too small on
the projection machine, and on the lab machines it's impossible for
most of us to tell the difference between parentheses, brackets and
braces, which leads to lots of time-wasting subtle bugs. Surely
there's something available for Windows that's easy to use,
freely distributable, makes it easy to change the font, and has
parenthesis and brace matching (syntax highlighting would be nice too).
Well, we have a year to look for one now.
All in all, we had a good day and most of the girls gave the class
high marks. Even the ones who concluded "I learned I shouldn't
be a programmer because it takes too much attention to detail"
said they liked the class. And we're fine with that --
not everybody wants to be a programmer, and the point isn't to
force them into any specific track. We're happy if we can give
them an idea of what computer programming is really like ...
then they'll decide for themselves what they want to be.
Tags: education, javascript, programming, speaking
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